Sony announces Project Morpheus VR system

Sony Computer Entertainment has announced the development of “Project Morpheus” (Morpheus) − a virtual reality (VR) system that takes the PlayStation4  to the next level of immersion and demonstrates the future of gaming.

“At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play,” said Shuhei Yoshida, President of SCE Worldwide Studios

“Project Morpheus is the latest example of innovation from SCE, and we’re looking forward to its continued development and the games that will be created as development kits get into the hands of content creators.”

Morpheus enables developers to create experiences that deliver a sense of presence – where players feel as though they are physically inside the virtual world of a game. Presence is like a window into another world that heightens the emotions gamers experience as they play.

Morpheus features a visor style head-mounted display and works  with PlayStation Camera to deliver a VR experience right before the player’s eyes. Inertial sensors built into the head mount unit and PlayStation Camera track head orientation and movement so as the player’s head rotates, the image of the virtual world rotates naturally and intuitively in real-time.

Furthermore, in supporting games, the player can use a PlayStation Move Motion Controller as an object, such as a sword. Morpheus will reproduce the player’s hands and sword within the game so the player feels like they are physically fighting off enemies with their sword in the virtual world.

Morpheus adopts 3D audio technology developed by SCE. In addition to sounds coming from front, behind, left and right, Morpheus re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead.

Sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world.

Along with PlayStation Camera, Wireless Controller for PS4, and PS Move, Morpheus will deliver immersive entertainment experiences to gamers through the PS4.

Developers will be able to create Morpheus content for PS4, a platform which has sold over 6 million units only after 3 months and a half of its launch, and is continuing to show strong momentum. The Morpheus dedicated SDK is currently under development.

Specifications of “Project Morpheus” Prototype 

Component Processor unit, head-mounted unit
Display Method LCD
Panel Size 5 inches
Panel Resolution 1920×RGB×1080  (960×RGB×1080 per eye)
Field of View 90 degrees
Sensors Accelerometer, Gyroscope
Connection interface HDMI + USB
Function 3D audio, Social Screen

*Specifications and designs are those of the prototype and are subject to change.

 

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